Concepts I did for the game Godslayer, a student project I was asked to work on.
Godslayer is meant to be a retro styled fps based in ancient Mesopotamia. The main character will battle the Annunaki, the gods, and the followers of lizard human hybrids. This character is suppose to be a low tier enemy that will rush the player to engage in melee, keeping them moving.
Its been a great pleasure working with all people on this team.